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About Digital Art / Student Fergui PascualMale/Canada Recent Activity
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FayeRebirth Spread FSE by ForAllThatNeverWas
FayeRebirth Spread FSE
Third iteration of Faye, the protagonist of Radio Noize, my current game project. This version of Faye will be very close to the final design used in game.

Radio Noize is a 3D roller-parkour adventure platforming game, centered around Faye, a former roller derby star from the slums in a world where social class is vertically scaled. City is built upon city, with each Tier reaping more benefits. In response to a new taxation placed on music, Faye sets off to hijack radio towers, and bring a sense of freedom back to the masses.

More information available here:
www.forallthatneverwas.com/#!r…
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Tutorial - First Pass by ForAllThatNeverWas
Tutorial - First Pass
Another WIP shot of the first level in Radio Noize, my current game project. 

This shot better establishes the goal, and the initial shape of the first part of the level.

More information available here:
www.forallthatneverwas.com/#!r…
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Shaping Up by ForAllThatNeverWas
Shaping Up
First WIP shot of the first level in Radio Noize, my current game project.

Radio Noize is a 3D roller-parkour adventure platforming game, centered around Faye, a former roller derby star from the slums in a world where social class is vertically scaled. City is built upon city, with each Tier reaping more benefits. 

More information available here:
www.forallthatneverwas.com/#!r…
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Mercurat by ForAllThatNeverWas
Mercurat
Done to the prompt "An alienlike space rat that gets energy by feeding on radioactive and expired cheese. When charged at full power, Mercurat can jump at very high levels and run at extreme speeds"
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ForAllThatNeverWas
Fergui Pascual
Artist | Student | Digital Art
Canada
I am currently a student in OCAD University's Digital Futures undergraduate specializing in the making of video games in more of an indie focus. Growing up I had always wanted to use art to tell stories, and create immersive experiences, and I now aspire to be a video game designer/developer.

My current main areas of focus are 3D characters and animation (modelling, rigging. texturing, and animating, in Blender), game development (JS and C# scripting in Unity), 2D animation (Photoshop CS6, Flash, and After Effects), and digital painting (Photoshop CS6).
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:iconbolduck:
BolDuck Featured By Owner Oct 14, 2013  Student Digital Artist
Hey rotten lumpy
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:iconemmamusic:
EmmaMusic Featured By Owner Oct 31, 2012  Student
YUH GUMP
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